Archive for February, 2011

For the Love of the Game

by on Feb.09, 2011, under Community

Chances are, you don’t read The Four Strands. That’s fine. Chances are, you also don’t read this blog, so it’s hard to be offended, you know? However, if you want a little bit of inspiration, you could do worse than this entry of his.

I am a teacher. I currently teach science in a nice little DOOMED middle school. Tonight our fate will be decided, and safe money says I won’t have a job next year. However, it is my ambition to teach high school, and to start a wargaming club in that high school.

To that end, I did not want students limited to 40K or Warmachine, so I expanded. I’m trying to get at least 2 playable forces for each game, along with the neccesary terrain dice, etc. to put on demo games. Hopefully once students are interested in one (or more) games they wil have their own armies and play with their friends. It is my wish to give these kids the support of a local gaming group, and a place to play that is easily accessible.

Groups. Communities. Friendships. They’re important, everyone.

Having been a member of the Studio 40K club he writes of, I can confirm his assessment that the group was something special. Tabletop gaming was a means by which we forged a social group that stuck together throughout times both good and bad, and though geographic distances have separated us, I still count many of them – Madman included – among my best friends in the world. The hobby/competitive rage-wars across the internet can come to whatever conclusion they like, but if the best thing you’ve ever gotten out of this game was the fleeting taste of victory, I can only offer you my condolences.

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Winging It

by on Feb.06, 2011, under Modelling

Well. It’s been…some time, yes?

As is, perhaps, to be expected, I managed to forget that whole “concentrate on an army” promise within a month of committing it to electronic record, and toddled off to the loving arms of a newly-invigorated WARMACHINE, and have spent the intervening years pinging between games, systems and armies in a way that’s disturbingly par for my particular course.

Back I am, though, starting with a little conversion on the hot-off-the-molds Stormraven kit. I know, I know, “Blood Angels and Grey Knights only” and all, but almost all of my play experience takes place within the looser framework Apocalypse, and I wanted a Stormraven, damnit. Despite the initially ugly “leaked” picture, the kit’s grown on me to the point wherein the questionable nature of its in-game effectiveness is hardly an afterthought. This is something to play with.

The kit’s most obvious issue is the fact that it’s supposed to be able to transport a Dreadnought, which the kit itself seems to resolve by making a Chapter’s oldest and most venerated members windsurf behind a combat shuttle, but that’s a matter I’ll be getting to later. For tonight, I’m actually addressing something that only seems to nag me, which is the fact that having a servitor manning the main guns of a Stormraven seems a tad ridiculous. When you’re zooming through a combat zone, dodging mountain-shattering ballistics, you really don’t want your gunner to be a third-rate hive criminal whose grey matter’s been replaced with a Mac SEII and some recycled Star Wars targeting software. You are a Space Marine, and you damn well want another Space Marine putting holes in the enemy.

With that in mind, I took these bits from the Rhino sprue (if you play Space Marines, you have over three-thousand of these sitting around. It’s the law), and with a bit of chopping, fit him snugly into the space that the Servitor used to take up. A small job, but someone’s got to do it.

Here’s a little gallery/instruction manual. Enjoy!

More updates as they come in. Projects on the horizon, surprises in store. Stay tuned.

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The Aurora Chapter